Almighty
Well I've been terrible at updating this blog, just really struggling to find the time with work commitments. Runwild Entertainment the...
Belinus and Brennius - Brothers in Arms
Something that has been an interest of mine for some time is ancient British history/mythology, and in particular what the Welsh/Cymric...
New Venture
Well I've been quiet on here and haven't updated things as much as I would like, been really busy with my new venture called Runwild...
Pooka: Magic and Mischief
Pooka: Magic and Mischief is a game I have been working on for some time now. It's currently in soft launch in Canada and Australia. I'm...
The Division
I have been playing The Division from Ubisoft on PS4 quite a lot over the past couple of months, I am Level 30:99 so I have put in the...
Principled Centered Leadership
I recently remembered this book whilst musing on something, I read it a considerable time ago now, and I would recommend it to anyone who...
Research, Analysis and Ideation
There are three common sense things you should do if you follow good design practise before starting the design proper and that is...
Controls
To create a great player experience you have to start with the players interface with that experience. This essentially means the control...
Design
I believe in being flexible in the processes I use when working on games, for me it is the end result that is important, creating a great...
Creative culture
Whether managing a team or a studio, it is important that you build a culture that supports creativity. For me this starts with how...